Subjektive Zusammenfassung, Erkenntnisse und nächste Schritte

Thriller und vor allem Horrorfilme stützen sich auf einige Aspekte der menschlichen Psychologie, die den Rezipienten ein Angst- und Ekelgefühl vermitteln können. Die Kombination aus fiktiven Angstzuständen und der körpereigenen Produktion von Adrenalin und Endorphine erzeugt die sogenannte Angstlust, die ebenfalls mit in die Faszination des Horrors hineinspielt. Diese Art der Filme sind ein, wenn gelungen, perfektes Zusammenspiel aus Psychologie, Dramaturgie und Unterhaltung. Selbst die brutalsten Genres, wie Slasher und Splasher zeigen dramaturgische Mittel, die mithilfe des Wissens über die menschliche Psychologie den Zuschauer den Horror erleben lassen.

Meine ursprüngliche Faszination von Stephen Kings und Alfred Hitchcocks Werken hat sich durch meine Recherchen noch mehr gefestigt, wie auch ausgeweitet: die Filmreihe „Halloween“ von John Carpenter hat mich auf eine neue Art und Weise den Horror spüren lassen. Der Thrill hat mich während dem Anschauen, öfter als es mir lieb war, zusammenzucken lassen. Daraus schließe ich, dass selbst wenn man sich mit der Thematik des Horrors intensiv auseinandersetzt, man immer noch überrascht werden kann. Und das schätze ich sehr an diesem Genre.

Zudem finde ich es außerordentlich interessant wie viele Subgenres im Genre Horror existieren. Die, die ich bisher beschrieben habe, sind nur ein kleiner Teil. Dazu teile ich Screenshots aus dem Inhaltsverzeichnis des Buchs „Horror films by subgenre a viewers guide“ von Fernandez-Vander Kaay und Kathleen Vander Kaay unter diesem Blogeintrag.

Des Weiteren fand ich die Thematik ausgesprochen interessant, was die Unterschiede zwischen der Ausstrahlung von brutaleren Filmen (ab 16/18 Jahren) im TV sowie im Kino sind und das nicht nur die FSK für den Jugendschutz versucht zu sorgen, sondern das ebenfalls die FSF mit hineinspielt. Auch die „Tricks“, die private Fernsehsender nutzen, um dennoch solche Filme veröffentlichen zu können, hat mich erstaunt. Da ich selbst selten fern sehe, ist mir die Zensur von Filmen bisher nicht stark aufgefallen.

Mehr vertiefen möchte ich mich in die Thematiken, wie Horror aus der Sicht der Schauspieler entsteht und sich anfühlt, was Filmrollen mit ihnen psychisch anstellen können, dramaturgische Mittel im Vergleich: Horror vs. Familienfilme und wie das Marketing vom Stephen King- „Imperium“ funktioniert.

Experiment: Wohin kommt eigentlich der Pizzakarton?

Um meinem letzten Artikel ein wenig auf den Grund zu gehen, habe ich eine kleine Umfrage auf Instagram durchgeführt, um herauszufinden, ob uns klar ist, was überhaupt wo weggeschmissen wird und mich absichtlich für zwei schwierige Beispiele entschieden. Wichtig für die Interpretation und “Auswertung” des Experiments: Es handelt sich um kein tatsächlich wissenschaftliches Ergebnis und muss somit als reines “Experiment” gewertet werden. Weiters sind alle Beteiligten, wie auf dem Screenshot steht, persönliche Bekannte und lebhaft in Wien. Daher beziehe ich mich bei den “richtigen” Antworten auch auf das sogenannte “Mist-ABC” der MA48.

Frage 1: Wohin werft ihr Pizzakartons…

den Restmüll oder die Altpapiertonne?

Quelle: Selbsterstellter Screenshot

Das Umfrage Ergebnis mit 15 gegen 12 Stimmen für den Restmüll ist eigentlich eine gute Repräsentation für die tatsächliche Regelung. Laut MA48 sind Kartons mit leichten Fettflecken problemlos im Altpapier zu entsorgen, befinden sich allerdings Essensreste in oder am Karton, ist dieser im Restmüll zu entsorgen.1 Die Frage ist somit auch bewusst “schwierig” oder “gemein” gestellt, allderdings hat nur eine einzige Person die richtige Antwort als anschließenden Kommentar geschrieben.

Frage 2: Eierschalen gehören in den …

Restmüll oder Biomüll?

Quelle: eigens erstellter Screenshot

Hier ist schon eine deutliche Tendenz spürbar mit 16 zu 9 Stimmen für den Biomüll – was ich wiederum auch sehr spannend finde, da ich mir nun natürlich die Frage stelle, ob die Personen dann auch immer die selbe Tonne nehmen, oder unter Umständen auch differenzieren, wie bei den Pizzakartons?
Das Mist-ABC stellt aber klar: Eierschalen sollen, entgegen der hier gezeigten Antworten in den Restmüll. Ich habe mich nun gefragt warum, da Wien tatsächlich das einzige Bundesland in Österreich ist, dass auf eine Entsorgung im Restmüll verweist.2 Leider konnte ich keine verlässlichen Quellen zu den Gründen finden, da die Entsorgung von Eierschalen in allen anderen Bundesländern und auch privat über die Biotonne oder den Kompost passiert. Es gibt Seiten, die behaupten, dass von den Eierschalen eine Salmonellengefahr ausginge, was allerdings nicht wirklich belegbar ist, da eine Gefahr nur dann bestehen würde, wenn die Konzentration massivst erhöhrt wäre – was bei einer normalen Entsorgungsmenge von privaten Haushalten kaum der Fall sein kann. Weiters sprechen viele über den Kalkgehalt der Schalen, der kann in hohen Mengen die Qualität des Kompost beeinträchtigen, wirkliche Gefahr geht hier aber auch nicht aus. Eierschalen können im Biomüll entsorgt werden (es ist keineswegs verboten), empfohlen wird von offizieller Seite aber die Entsorgung über den Restmüll.

Fazit

Mir ist natürlich bewusst mit diesen Fragen keine “echte” Umfrage ersetzen zu können bzw. Ergebnisse zu erhalten, die tatsächlich repräsentativ sind. Trotzdem finde ich die Zahlen sehr spannend und könnte mir vorstellen noch weitere (vielleicht auch größere) Umfragen zu machen, die zwar auch nicht repräsentativ für die Bevölkerung, aber vielleicht für einen bestimmten lokalen Bereich sind. Bsp. Ein Wohnhaus, Eine Wohnanlage im bewussten Vergleich mit einer anderen auf dem Land, ein Platz, ein Kindergarten etc. Außerdem fände ich es spannend weitere kontroverse Abfälle zu thematisieren, da ich mich für diese zwei Beispiele bewusst schnell, auch eher unüberlegt, entschieden habe, da ich hier selbst die Antwort nicht kannte. In meiner Recherche bei der Auswertung bin ich dann auf viele Dinge gestoßen, die mich überrascht haben und auch interessieren würde, “wer das sicher weiß”. Beispielsweise muss für die richtige Entsorgung eines Joghurt Bechers der Deckel vom Becher getrennt werden, ein mit Plastik versehener Briefumschlag (Sichtfenster) kann aber problemlos in der Altpapiertonne bleiben und recycelt werden.

1: Stadt Wien: Das Mist-ABC – Müll richtig entsorgen. online auf: https://www.wien.gv.at/umwelt/ma48/beratung/muelltrennung/mistabc.html. Zugriff (09.06.2022). Wien

2: w.o.

Nerve Sensors in Inclusive Musical Performance

Methods and findings of a multi-day performance research lab that evaluated the efficacy of a novel nerve sensor in the context of a physically inclusive performance practice.

by Lloyd May and Peter Larsson

Making the musical performance more accessible is something that many artists, such as Atau Tanaka and Laetitia Sonami, as well as scientists, have been aiming for a while. Therefore many efforts go toward the “nerve-sensor” direction. With this kind of approach, the detection of signals from nerve fring is more likely to happen rather than the skeletal muscle movement, so performers with physical conditions have more control over the sensors.

Even though the variety of gestures wasn’t as broad as other gestural instruments offer, the affordance of communication of gestural effort was better as proved in the explorations made on different sound-practices like free improvisation and the development of a piece called Frustentions.

Thanks to the Electromyography, a technique used to measure the electrical activity of skeletal muscles and nerves through the use of non-invasive sensors placed directly on the skin, we have seen more and more people with muscle atrophy or compromised volitional control of skeletal muscles, having access to technologies, for example when it comes to gaming. But, as it usually happens, the broader the accessibility is the more potentially harmful lens can come with it. Therefore it is important to keep in mind that every individual is unique and be aware of the invisible boundaries that the technology can set around the people it’s supposed to serve.

The more people with different physical and mental abilities get involved in these sound-making explorations, the better and opener accessible the design of the interfaces will be.

For this specific exploration, there were 4 investigated parameters: sensor position, gesture types, minimal-movement gestures, as well as various sound-mapping parameters. The lab was structured into several sessions, each concluding with a performative exploration, as well as a structured public showcase and discussion at the end of the lab. Other research lines like minimal-movement “neural” gestures were also investigated but not much data could be gathered. The outcome of the session was the previous said composed piece: Frustentions. A fixed media composition developed during the workshop.

Three groups of gestures were determined during the sessions in order to record the needed data: Effort gestures, which were particularly suited to audio effects that are well-aligned to swelling such as distortion, delay, or reverb, and adjustment gestures, which often required full focus and were not necessarily accessible at all times during a performance; and trigger gestures.

The nerve sensor was compared with other interfaces like the MiMu glove, the Gestrument, and Soundbeam. Even though these other instruments allowed wider recognition of the number of gestures with better accuracy, it was more challenging to use with limited fine-motor capabilities. In addition, the wearable sensor afforded the performer greater opportunities to connect visually with ensemble members or the audience as there was no immediate requirement to view or interact directly with a screen.

Conclusions

Research aimed at making musical performance accessible to everyone is something that has multiple benefits, clearly on a physical level, but above all on a neural and psychological level. It is surprising how many things associated with leisure are out of reach for many people, simply because their physical condition does not meet the standards for which they are designed. The possibility that all these people can access activities of enjoyment represents a clear increase in the quality of life for them and for the people around them.

Nerve sensors are just one example, and thanks to this exploratory initiative we can get to know them and compare data with other instruments on the market. In more advanced stages of research, I would like to imagine that these interfaces are also used medically, to alleviate the effects of some diseases, improve physical conditions, and even reduce motor damage that originates in the brain by promoting nerve and muscle movement. Music is obviously a means of enjoyment, but together with science, it can be a means of healing.

Inclusive character design: first drafts

After I read those inspiring two articles I decided to start right away with experimenting. I opened my procreate app and made up the following scenario:

If I were to draw illustrations for a healthcare magazine about the pros of yoga. Whom will I depict? How would I normally do it vs what did my findings on inclusive character design say how I should to it?

I really tried to play with different body shapes, skin colours, hair and outfits which put no character in a weaker or stronger position as well as reflecting their cultural background appropriately. I noticed that very often I had to ask myself: is what I want to draw a stereotype or does it reflect the reality? I did some research on hairstyles and textures in order to get it right and to match it to their cultural background.

I will continue experimenting. The next blog post will be specifically about depicting young male Japanese characters. In order to depict those characters as accurate as possible I will do some research on facial features, hair, as well as clothing. Stay tunes.

New topic: Inclusive character design

I actually came across the beginning of the semester, ditched it and now really want to come back to it again: inclusive character design.

What does inclusive mean? How can we achieve it? What is inclusive and what is just insulting and stereotypical? What can you do as a designer to make your illustrations inclusive in a natural way?

How to achieve inclusive character illustrations

What factors are important to consider when you want to create an inclusive character design?

  • Age
  • Ability
  • Body type
  • Facial features
  • Ethnic hair types
  • Non-Western clothing
  • Non-traditional family models
  • Non-binary gender representation

 It might help you to use real photos of real people as an inspiration. Diverse representation and inclusive design is still an area where we need to push ourselves.

Illustrations are a meaningful way to bring abstract ideas into something tangible. With illustrations you can visualize stories, ideas, concepts in a creative way so they stand out. Illustrating people needs to have a bit more thought into it than illustrating objects. How you illustrate people will tell a lot about your company, brand, mindset etc and how people see your organization. 

Representing diversity, multiculturalism, equality and disabilities in illustrations is a fundamental part of depicting an inclusive identity.

As the illustration style of a person is more refined with details such as facial features, skin tones, hair colours, accessories and clothes, the more accurate diversity is represented. Subsequently, when an illustration has less details there is less accuracy of representation.

In order for those illustrations to be good and authentic we must question our internal assumptions and biases. “Diversity in illustration doesn’t just mean changing a skin colour or adding cultural features but also challenging the ‘default’ pre-assumed biases we have.“

The idea of „deafault” is really affecting our judgement of an illustration. For example, when we think of a scientist, we may default think that a scientist may be a Caucasian older man, or that a teacher is a middle-aged woman.

This article says: 

„We can challenge these pre-assumed biases by putting underrepresented groups of people into positions of power in our illustrations. For example, challenge the idea that teachers are just women by choosing illustrations or illustrating a teacher as a man of colour with hearing aids or with a prosthetic. Illustrations should reflect our reality, and that is that the world is diverse, multiculturalism is the norm, and people around us may have disabilities too.“

Furthermore, it is also important not to fall for stereotypes when illustrating. While it’s important to equip your character with enough features in order for it to be distinctive enough, there is a thin line between respectful representation and disrespectful stereotypes.

Bibliography

Hand, L. (2020). Leading Hand. Retrieved from DIVERSITY AND DISABILITY IN ILLUSTRATIONS: PART 1: https://www.leadinghand.com.au/insights/diversity-and-disability-in-illustrations-part-1/

Dockendorf, A. (n.d.). Lemonly. Retrieved from CREATIVE WORKSHOP: INCLUSIVE CHARACTER DESIGN: https://lemonly.com/blog/inclusive-character-design

Designers can’t change the world- but what we can do instead

After one of the Designmonat lectures I just needed to research a bit about what it means to be sustainable/environmental conscious as a designer.

Designer can’t change the world – But what they can do instead

Sustainable graphic design

Social and environmental issues are forcing designers to acknowledge that also their design process is most of the time the very opposite of eco and social friendly. 

As the population is continuing to grow, natural resources are becoming more and more scarce. There need for fresh air, water, food, dependable transportation, safe jobs, and housing is increasing. Apparently, paper distribution and use have contributed heavily to the elimination of our world’s forests. 

Lead a sustainable design revolution.

What does it mean for graphic design to be sustainable?

The US Environmental Protection Agency (EPA) defines sustainability as ‘allowing for current economic needs to be met while preserving biodiversities and ecosystems to maintain the same quality of life for future generations.’ 

To know what sustainability means for graphic design, one must examine the tools and resources designers use on a daily basis. 

A main material which is used is paper. Paper is usually made from wood pulp which is taken from trees and requires a great amount of energy and water to produce. After the paper is manufactured designers use it for printing that also requires water, energy and, of course, ink (which is made from petroleum products requiring energy and water to refine and manufacture.) It is pretty clear that all of this has a huge impact on our planet. 

So, for designers to work in a sustainable way, all of their materials and energy must be renewable, recyclable and/or reusable. As a starting point, graphic designers should be more aware and better educated of their actions. 

  • Which ways are there to significantly reduce our tree-fiber paper use?
  • Learning more and switching to the Cradle to Cradle model
  • Reducing our carbon emissions in our studio
  • As well as: cooperating with vendors that utilize both renewable energy sources and environmental policy
  • Reducing unnecessary packaging in our designs
  • Use inks that are organic, non-toxic and vegetable-based

Working sustainably should be at the beginning of every design process. At first the designer should decide if the project deserves to exist in a tangible form, should be communicated digitally or should work as something else e.g as an intellectual system (e.g. cooking classes instead of printed recipe cards)

It is very important for graphic designers to think about and discuss the project goals before starting with any design measures. As a designer: educating yourself is just as important as educating your client. The solution of the project then should follow these four sustainable design principles:

  • Respect and care for the community
  • Improve the quality of life, conserves Earth’s vitality and diversity
  • Minimize the depletion of non-renewable resources
  • Change personal attitudes and practice to keep with the planet’s carrying capacity

These goals should then motivate the designer to engage in more specific tasks like:

  • Choose local, sustainable and recycled materials
  • Choose renewable energy
  • Educate the consumer about the life cycle of the object through messaging/marketing
  • Cooperate with vendors which are environmentally and socially aware/friendly

(Benson, 2007)

Bibliography

Benson, E. (2007). What is sustainable graphic design? Design Philosophy Politics.

Maximalist design experiment

Of course, I could not give up on my maximalist design of a carrot juice and I tried out more things. I looked again in the research I had already done about maximalist design and try to come up with ideas. In the end, I have 2 drafts that in my opinion, reflect a rather maximalist design approach. I know that there is a lot of room for improvement, but it was quite fun to tackle this challenge. Of course, I could spend soooo much more time on these drafts, but I think that experimenting means trying out things without the aspiration to make it perfect.

Like I said in the minimalist design experiment blog entry: maybe there are just some products which “demand” either a minimalist or a maximalist approach. Although I like try 1 of the maximalist approach, I still think that a minimalist design is a better fit for a carrot juice.

maximalist design try 1
maximalist design try 2

Minimalist design experiment

In the first semester, I did a lot of research on minimalist and maximalist design characteristics. As for the second semester the plan is to experiment in this field, I thought about something:

I will choose a product, for example Carrot juice and then crate a minimalist as well as maximalist design for it (according to what I’ve learned) The aim for it is not to be perfect but rather the process behind it.

As for the carrot juice, creating a minimalist design was fairly easy. A lot of ideas came immediately to my mind, and I knew exactly in which direction I want to go. But, for the maximalist design, it was very different. I hand no idea how to do it. I’ve made a lot of drafts, but they all turned out wrong.

Now I’m thinking: Are there products which can’t be advertised in a maximalist way? Is carrot juice to pure, clean, and organic to be advertised in a maximalist way?

minimalist design try 1
minimalist design try 2

Recycling

In diesem Eintrag möchte ich mich mit dem Thema Recycling beschäftigen, wobei es vermutlich eine größere Studie bräuchte, um sich mit allen Mythen und auch Missständen dazu zu beschäftigen. Recycling ist eines der größten Themen in Bezug auf den Nachhaltigkeits-Trend. Im Supermarkt kaufen wir Produkte mit Recycling-Plaketten, die uns ein positives Gefühl geben und somit auch in unserem Einkaufswagen – und schließlich auch im Müll landen. In einem vorhergehenden Artikel, bin ich bereits auf das Thema Greenwashing und Labels eingegangen. Auch beim Recycling gibt es Verwirrung oder bewusste Unklarheit in Bezug auf Plaketten und Informationen.

Beispiel: Der Grüne Punkt

Eine spannende Kampagne aus dem Jahr 2021 von Two Degrees Creative und The Brand Identity macht derzeit die Kreativbranche auf das Symbol des Grünen Punktes aufmerksam. Der Grüne Punkt ist laut Angaben der Projektinititiatoren auf über 400 Milliarden Verpackungen weltweit und wird von über 130,000 Marken verwendet. Das Problem: Viele Konsument:innen denken, dass ein Produkt mit dem Grünen Punkt recyclebar ist, was auch an der Gestaltung: zwei nach innen gekehrte Pfeile, liegen kann. Die Ähnlichkeit mit dem Symbol für recyclebare Produkte ist relativ ähnlich. Allerdings steht der Grüne Punkt nur dafür, dass ein Unternehmen lediglicht Teil des Lizenzsystems geworden ist, das wiederum in Recycling investieren soll. Die Kampagne sorgte aber nicht nur für Aufklärung, sondern auch für Neugestaltung. Es gab zahlreiche Beiträge unterschiedlicher Designbüros/Kreativschaffenden, mit einem Redesign des Grünen Punktes.1

Quelle links: Wikipedia; Quelle rechts: Recycling.com


Beispiel: unklare Versprechungen beim Recycling

Ein weiteres Beispiel ist auch im Vortrag von Harald Gründl im Zuge des Designmonat Graz’ gefallen: (Daten aus einem anderen, gleichwertigen Vortrag inkl. Quelle) PET Flaschen gelten als 100% recyclebar, wirklich wahr ist das allerdings nicht. Leider ist es so, dass aus 1,4 T gesammelter PET Flaschen nur 1 Tonne neue PET Flaschen gewonnen werden können (und das bei ungefähr nur 70% in den Kreislauf eingeschleusten Flaschen). Die Bilanz wird leider auch schlechter: Denn obwohl beim ersten Recycling Durchgang noch die Hälfte bleibt, ist es nach dem zweiten Durchgang nur mehr ein Bruchteil.2

Recycling beginnt beim Einkauf oder doch bei den Herstellenden?

Das Beispiel vom Grünen Punkt zeigt: Recycling beginnt beim Einkauf und nicht erst an der Mülltonne. Doch: es wird uns nicht einfach gemacht. Ein großes Problem bleibt weiterhin die Transparenz, wenn es darum geht Produkte beim Kauf als recyclebar zu definieren. Neben der fehlenden Klarheit, sind es aber auch Verpackungen selbst, die das Recycling gar nicht so einfach machen. Beispielsweise gehören Joghurt Becher in den Restmüll, der Aludeckel in die gelbe Tonne. Oftmals ist es aber gar nicht so einfach, diesen abzulösen und das gilt für mehrere Verpackungen, die aus verschiedenen Materialien bestehen und getrennt recyclet werden müssen. Denn auch Plastik wird nur dann recyclet, wenn es Sortenrein ist: sprich, besteht eine Verpackung aus zwei Sorten Plastik, die aneinander haften, wird es nicht wiederverwertet.3

1: Gorny, Liz (2021): A new campaign wants to redesign the Green Dot, a symbol mistaken to mean recyclable. online auf: https://www.itsnicethat.com/news/two-degrees-creative-the-green-dot-graphic-design-171221 (07.06.2022)

2: Gründl, Harald (2021): Design für die Kreislaufwirtschaft. Vortrag. online auf: https://www.facebook.com/zumtobel.light/videos/design-f%C3%BCr-die-kreislaufwirtschaft/416683659611476/

3: Leiterer, Uwe (2018): Welches Plastik lässt sich recyceln? online auf: https://www.ndr.de/ratgeber/verbraucher/Welches-Plastik-laesst-sich-recyceln,plastik260.html

NIME: Exploring Identity Through Design: A Focus on the Cultural Body Via Nami

Sara Sithi-Amnuai

In this article, the author reveals the theme of personal identity and cultural body. Identity is very closely linked to the culture in which we were born. This culture, in turn, is inventive and full of art, music, and dance. The author focuses on the fact that the topic of the design and application of gesture controllers is not widely discussed. The goal of the author of this article is to embrace the cultural body, incorporate it into existing gesture controller design, and how cultural design techniques can expand musical/social affiliations and/or traditions in technological development. Sara Sithi-Amnuai’s article discusses the design of Nami, a custom-made gesture controller, and its applicability to extending the cultural body. We develop freedom of action by perceiving the world in terms of our self-identity and collective identity. According to the definition of references to which the author refers, “the mind is inseparable from our bodily, situational and physical nature” she also notes that in the aggregate all this is called consciousness. Our bodies absorb movement and experience through the senses, vision, and sensations, which influence how we relate to our environment and how we behave.
What is this cultural body? The author says that this is a body subject, “marked by culture” and “talking” about cultural practice, itself, and history. Dancers, for example, often notice that their body is intimately tied to their identity and vision of themselves. Often after their career ends they no longer understand themselves and it is very difficult for them to embark on the path of recovery.
In the article, the author also points out many practices related to design. Design stages often take place in 4 steps:
1. Sketching phase includes an input (“data”), functionality (“model”), and material/form.
2. Concept phase includes training data, ML model (training engine), and data/form relationship.
3. Critical Thinking phase includes purpose, intentions, culture, and material/form exploration.
4. Reflections phase includes input, functionality, and final materials/form.

One of these devices that allow you to get a musical and cultural experience is NAMI. NAMI is a glove interface designed for live electro-acoustic musical performance, primarily relying on an augmented instrument. The goal of NAMI was to explore and develop a new sign language beyond the effective trumpet gesture and to integrate it with the author’s own experience and her cultural body. The trumpet was used with additional sensors which provided additional sound control options. The trumpet provides freedom of movement for the left hand, while the right hand supports the instrument. The fundamental connection between the musician and the trumpet exists between the musician’s lips and the mouthpiece and then extends to the fingers. This scheme allows the executor to access multiple controls at the same time. The performer can play the instrument (trumpet) with the right hand and operate multiple controls in real-time, exploring, expanding, and amplifying the sound of the trumpet with the left hand.

The author of the article also pays a lot of attention to materials and techniques for creating pearls. The first thing Sara Sithi-Amnuai remembers is that the shape of the dodge reflects the essence of the culture for which the gloves were designed. Materials We have chosen for affordability, only materials that could be easily recreated on a small budget and used in a wide range of sports or casual activities. In the third development, the glove was designed to fit every hand size. A wrist strap allows the user to lock the glove and sensors in place, however, the fingerless design allows for flexible sensor placement depending on hand size.
In conclusion, I want to say that the article opens up a new understanding of the manipulation of music based on the individual experience of the performer. Which in turn leads to more refined and culturally rich performances.